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Saturday, October 2, 2010

Drawing graphs

Drawing graphs

Graphs are represented graphically by drawing a dot for every vertex, and drawing an arc between two vertices if they are connected by an edge. If the graph is directed, the direction is indicated by drawing an arrow.
A graph drawing should not be confused with the graph itself (the abstract, non-visual structure) as there are several ways to structure the graph drawing. All that matters is which vertices are connected to which others by how many edges and not the exact layout. In practice it is often difficult to decide if two drawings represent the same graph. Depending on the problem domain some layouts may be better suited and easier to understand than others.

Graph-theoretic data structures

There are different ways to store graphs in a computer system. The data structure used depends on both the graph structure and the algorithm used for manipulating the graph. Theoretically one can distinguish between list and matrix structures but in concrete applications the best structure is often a combination of both. List structures are often preferred for sparse graphs as they have smaller memory requirements. Matrix structures on the other hand provide faster access for some applications but can consume huge amounts of memory.

List structures

Incidence list 
The edges are represented by an array containing pairs (tuples if directed) of vertices (that the edge connects) and possibly weight and other data. Vertices connected by an edge are said to be adjacent.
Adjacency list 
Much like the incidence list, each vertex has a list of which vertices it is adjacent to. This causes redundancy in an undirected graph: for example, if vertices A and B are adjacent, A's adjacency list contains B, while B's list contains A. Adjacency queries are faster, at the cost of extra storage space.

 Matrix structures

Incidence matrix 
The graph is represented by a matrix of size |V| (number of vertices) by |E| (number of edges) where the entry [vertex, edge] contains the edge's endpoint data (simplest case: 1 - incident, 0 - not incident).
Adjacency matrix 
This is an n by n matrix A, where n is the number of vertices in the graph. If there is an edge from a vertex x to a vertex y, then the element ax,y is 1 (or in general the number of xy edges), otherwise it is 0. In computing, this matrix makes it easy to find subgraphs, and to reverse a directed graph.
Laplacian matrix or Kirchhoff matrix or Admittance matrix 
This is defined as DA, where D is the diagonal degree matrix. It explicitly contains both adjacency information and degree information. (However, there are other, similar matrices that are also called "Laplacian matrices" of a graph.)
Distance matrix 
A symmetric n by n matrix D whose element dx,y is the length of a shortest path between x and y; if there is no such path dx,y = infinity. It can be derived from powers of A
d_{x,y}=\min\{n\mid A^n[x,y]\ne 0\}. \,

Problems in graph theory

Enumeration

There is a large literature on graphical enumeration: the problem of counting graphs meeting specified conditions. Some of this work is found in Harary and Palmer (1973).

Subgraphs, induced subgraphs, and minors

A common problem, called the subgraph isomorphism problem, is finding a fixed graph as a subgraph in a given graph. One reason to be interested in such a question is that many graph properties are hereditary for subgraphs, which means that a graph has the property if and only if all subgraphs have it too. Unfortunately, finding maximal subgraphs of a certain kind is often an NP-complete problem.
A similar problem is finding induced subgraphs in a given graph. Again, some important graph properties are hereditary with respect to induced subgraphs, which means that a graph has a property if and only if all induced subgraphs also have it. Finding maximal induced subgraphs of a certain kind is also often NP-complete. For example,
Still another such problem, the minor containment problem, is to find a fixed graph as a minor of a given graph. A minor or subcontraction of a graph is any graph obtained by taking a subgraph and contracting some (or no) edges. Many graph properties are hereditary for minors, which means that a graph has a property if and only if all minors have it too. A famous example:
Another class of problems has to do with the extent to which various species and generalizations of graphs are determined by their point-deleted subgraphs, for example:

Graph theory

In mathematics and computer science, graph theory is the study of graphs: mathematical structures used to model pairwise relations between objects from a certain collection. A "graph" in this context refers to a collection of vertices or 'nodes' and a collection of edges that connect pairs of vertices. A graph may be undirected, meaning that there is no distinction between the two vertices associated with each edge, or its edges may be directed from one vertex to another; see graph (mathematics) for more detailed definitions and for other variations in the types of graphs that are commonly considered. The graphs studied in graph theory should not be confused with "graphs of functions" and other kinds of graphs.
Graphs are one of the prime objects of study in Discrete Mathematics. Refer to Glossary of graph theory for basic definitions in graph theory.

History

The Königsberg Bridge problem
The paper written by Leonhard Euler on the Seven Bridges of Königsberg and published in 1736 is regarded as the first paper in the history of graph theory.[1] This paper, as well as the one written by Vandermonde on the knight problem, carried on with the analysis situs initiated by Leibniz. Euler's formula relating the number of edges, vertices, and faces of a convex polyhedron was studied and generalized by Cauchy[2] and L'Huillier,[3] and is at the origin of topology.
More than one century after Euler's paper on the bridges of Königsberg and while Listing introduced topology, Cayley was led by the study of particular analytical forms arising from differential calculus to study a particular class of graphs, the trees. This study had many implications in theoretical chemistry. The involved techniques mainly concerned the enumeration of graphs having particular properties. Enumerative graph theory then rose from the results of Cayley and the fundamental results published by Pólya between 1935 and 1937 and the generalization of these by De Bruijn in 1959. Cayley linked his results on trees with the contemporary studies of chemical composition.[4] The fusion of the ideas coming from mathematics with those coming from chemistry is at the origin of a part of the standard terminology of graph theory.
In particular, the term "graph" was introduced by Sylvester in a paper published in 1878 in Nature, where he draws an analogy between "quantic invariants" and "co-variants" of algebra and molecular diagrams:[5]
"[...] Every invariant and co-variant thus becomes expressible by a graph precisely identical with a Kekuléan diagram or chemicograph. [...] I give a rule for the geometrical multiplication of graphs, i.e. for constructing a graph to the product of in- or co-variants whose separate graphs are given. [...]" (italics as in the original).
One of the most famous and productive problems of graph theory is the four color problem: "Is it true that any map drawn in the plane may have its regions colored with four colors, in such a way that any two regions having a common border have different colors?" This problem was first posed by Francis Guthrie in 1852 and its first written record is in a letter of De Morgan addressed to Hamilton the same year. Many incorrect proofs have been proposed, including those by Cayley, Kempe, and others. The study and the generalization of this problem by Tait, Heawood, Ramsey and Hadwiger led to the study of the colorings of the graphs embedded on surfaces with arbitrary genus. Tait's reformulation generated a new class of problems, the factorization problems, particularly studied by Petersen and Kőnig. The works of Ramsey on colorations and more specially the results obtained by Turán in 1941 was at the origin of another branch of graph theory, extremal graph theory.
The four color problem remained unsolved for more than a century. In 1969 Heinrich Heesch published a method for solving the problem using computers[6]. A computer-aided proof produced in 1976 by Kenneth Appel and Wolfgang Haken makes fundamental use of the notion of "discharging" developed by Heesch[7][8]. The proof involved checking the properties of 1,936 configurations by computer, and was not fully accepted at the time due to its complexity. A simpler proof considering only 633 configurations was given twenty years later by Robertson, Seymour, Sanders and Thomas.[9]
The autonomous development of topology from 1860 and 1930 fertilized graph theory back through the works of Jordan, Kuratowski and Whitney. Another important factor of common development of graph theory and topology came from the use of the techniques of modern algebra. The first example of such a use comes from the work of the physicist Gustav Kirchhoff, who published in 1845 his Kirchhoff's circuit laws for calculating the voltage and current in electric circuits.
The introduction of probabilistic methods in graph theory, especially in the study of Erdős and Rényi of the asymptotic probability of graph connectivity, gave rise to yet another branch, known as random graph theory, which has been a fruitful source of graph-theoretic results.